@fragment | |
fn main0() -> @location(0) i32 { | |
return 1; | |
} | |
@fragment | |
fn main1() -> @location(1) u32 { | |
return 1u; | |
} | |
@fragment | |
fn main2() -> @location(2) f32 { | |
return 1.0; | |
} | |
@fragment | |
fn main3() -> @location(3) vec4<f32> { | |
return vec4<f32>(1.0, 2.0, 3.0, 4.0); | |
} |