| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <limits> |
| |
| #include "dawn/common/Assert.h" |
| #include "dawn/wire/server/Server.h" |
| |
| namespace dawn::wire::server { |
| |
| void Server::OnQueueWorkDone(QueueWorkDoneUserdata* data, WGPUQueueWorkDoneStatus status) { |
| ReturnQueueWorkDoneCallbackCmd cmd; |
| cmd.queue = data->queue; |
| cmd.requestSerial = data->requestSerial; |
| cmd.status = status; |
| |
| SerializeCommand(cmd); |
| } |
| |
| bool Server::DoQueueOnSubmittedWorkDone(ObjectId queueId, |
| uint64_t signalValue, |
| uint64_t requestSerial) { |
| auto* queue = QueueObjects().Get(queueId); |
| if (queue == nullptr) { |
| return false; |
| } |
| |
| auto userdata = MakeUserdata<QueueWorkDoneUserdata>(); |
| userdata->queue = ObjectHandle{queueId, queue->generation}; |
| userdata->requestSerial = requestSerial; |
| |
| mProcs.queueOnSubmittedWorkDone(queue->handle, signalValue, |
| ForwardToServer<&Server::OnQueueWorkDone>, userdata.release()); |
| return true; |
| } |
| |
| bool Server::DoQueueWriteBuffer(ObjectId queueId, |
| ObjectId bufferId, |
| uint64_t bufferOffset, |
| const uint8_t* data, |
| uint64_t size) { |
| // The null object isn't valid as `self` or `buffer` so we can combine the check with the |
| // check that the ID is valid. |
| auto* queue = QueueObjects().Get(queueId); |
| auto* buffer = BufferObjects().Get(bufferId); |
| if (queue == nullptr || buffer == nullptr) { |
| return false; |
| } |
| |
| if (size > std::numeric_limits<size_t>::max()) { |
| return false; |
| } |
| |
| mProcs.queueWriteBuffer(queue->handle, buffer->handle, bufferOffset, data, |
| static_cast<size_t>(size)); |
| return true; |
| } |
| |
| bool Server::DoQueueWriteTexture(ObjectId queueId, |
| const WGPUImageCopyTexture* destination, |
| const uint8_t* data, |
| uint64_t dataSize, |
| const WGPUTextureDataLayout* dataLayout, |
| const WGPUExtent3D* writeSize) { |
| // The null object isn't valid as `self` so we can combine the check with the |
| // check that the ID is valid. |
| auto* queue = QueueObjects().Get(queueId); |
| if (queue == nullptr) { |
| return false; |
| } |
| |
| if (dataSize > std::numeric_limits<size_t>::max()) { |
| return false; |
| } |
| |
| mProcs.queueWriteTexture(queue->handle, destination, data, static_cast<size_t>(dataSize), |
| dataLayout, writeSize); |
| return true; |
| } |
| |
| } // namespace dawn::wire::server |