commit | 8b0ceea0b1da712480388f93a1d012a16081890c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Jul 15 17:16:49 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 15 17:16:49 2022 +0000 |
tree | 9fbea27135842d582ecbd8651e788a8bbc968a9a | |
parent | 68335f88c36c570f667dee56803fde99a6d4f5b8 [diff] |
tint: Clean up legacy type cruft Fix TODOs dating back to when types were an AST / SEM hybrid concept. Bring the `arch.md` to reflect how things work today. Bug: tint:724 Change-Id: I6bf4174158cf490f2839aeed78164b66e3410f27 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96141 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.