blob: 85ac9527484bc6b0fb4698e31a9d7b8064a9ecaf [file] [log] [blame] [edit]
struct VertexOutputs {
@builtin(position)
position : vec4<f32>,
}
@vertex
fn main() -> VertexOutputs {
return VertexOutputs(vec4<f32>(1.0, 2.0, 3.0, 4.0));
}