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// Copyright 2022 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_D3D12_EXTERNALIMAGEDXGIIMPL_H_
#define SRC_DAWN_NATIVE_D3D12_EXTERNALIMAGEDXGIIMPL_H_
#include <wrl/client.h>
#include <memory>
#include "dawn/common/LinkedList.h"
#include "dawn/dawn_wsi.h"
#include "dawn/native/Forward.h"
struct ID3D12Resource;
struct ID3D12Fence;
namespace dawn::native::d3d12 {
class D3D11on12ResourceCache;
class Device;
struct ExternalImageAccessDescriptorDXGISharedHandle;
struct ExternalImageDescriptorDXGISharedHandle;
class ExternalImageDXGIImpl : public LinkNode<ExternalImageDXGIImpl> {
public:
ExternalImageDXGIImpl(Device* backendDevice,
Microsoft::WRL::ComPtr<ID3D12Resource> d3d12Resource,
Microsoft::WRL::ComPtr<ID3D12Fence> d3d12Fence,
const WGPUTextureDescriptor* descriptor);
~ExternalImageDXGIImpl();
ExternalImageDXGIImpl(const ExternalImageDXGIImpl&) = delete;
ExternalImageDXGIImpl& operator=(const ExternalImageDXGIImpl&) = delete;
void Destroy();
bool IsValid() const;
WGPUTexture ProduceTexture(const ExternalImageAccessDescriptorDXGISharedHandle* descriptor);
private:
Device* mBackendDevice;
Microsoft::WRL::ComPtr<ID3D12Resource> mD3D12Resource;
Microsoft::WRL::ComPtr<ID3D12Fence> mD3D12Fence;
std::unique_ptr<D3D11on12ResourceCache> mD3D11on12ResourceCache;
// Contents of WGPUTextureDescriptor are stored individually since the descriptor
// could outlive this image.
WGPUTextureUsageFlags mUsage;
WGPUTextureUsageFlags mUsageInternal = WGPUTextureUsage_None;
WGPUTextureDimension mDimension;
WGPUExtent3D mSize;
WGPUTextureFormat mFormat;
uint32_t mMipLevelCount;
uint32_t mSampleCount;
};
} // namespace dawn::native::d3d12
#endif // SRC_DAWN_NATIVE_D3D12_EXTERNALIMAGEDXGIIMPL_H_