blob: 2848580bf3b0833850baf56d44a974b19c72dbe6 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
float4 tint_acosh(float4 x) {
return select(acosh(x), float4(0.0f), (x < float4(1.0f)));
}
void acosh_d51ccb() {
float4 res = tint_acosh(float4(1.0f));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
acosh_d51ccb();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
acosh_d51ccb();
return;
}
kernel void compute_main() {
acosh_d51ccb();
return;
}