commit | 52cc4f5d1c2840f0ac05cdfed87e9167df6607fb | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Sun Aug 14 15:59:25 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sun Aug 14 15:59:25 2022 +0000 |
tree | 15da90a7cf8561b50371553f7fe8bde4de1a4a92 | |
parent | fe835738c565603e43612231312a8246e2007981 [diff] |
Add a target for the GLFW surface helper. This CL moves the GLFWUtils.cpp into a dawn/glfw/utils.cpp and GLFWUtils.h into include/webgpu/webgpu_glfw.h. A build target (`webgpu_glfw` alias to `dawn_glfw`) is added in order to allow using that target in downstream projects without having to re-implement. Change-Id: I93e85d5af3f486b3c754f2f854aafbda51901d6d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98700 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.