| fn select_00b848() { | |
| var res : vec2<i32> = select(vec2<i32>(1), vec2<i32>(1), vec2<bool>(true)); | |
| } | |
| @vertex | |
| fn vertex_main() -> @builtin(position) vec4<f32> { | |
| select_00b848(); | |
| return vec4<f32>(); | |
| } | |
| @fragment | |
| fn fragment_main() { | |
| select_00b848(); | |
| } | |
| @compute @workgroup_size(1) | |
| fn compute_main() { | |
| select_00b848(); | |
| } |