| // Copyright 2017 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "dawn/native/d3d12/ComputePipelineD3D12.h" | |
| #include <memory> | |
| #include <utility> | |
| #include "dawn/native/CreatePipelineAsyncTask.h" | |
| #include "dawn/native/d3d12/BlobD3D12.h" | |
| #include "dawn/native/d3d12/D3D12Error.h" | |
| #include "dawn/native/d3d12/DeviceD3D12.h" | |
| #include "dawn/native/d3d12/PipelineLayoutD3D12.h" | |
| #include "dawn/native/d3d12/PlatformFunctions.h" | |
| #include "dawn/native/d3d12/ShaderModuleD3D12.h" | |
| #include "dawn/native/d3d12/UtilsD3D12.h" | |
| namespace dawn::native::d3d12 { | |
| Ref<ComputePipeline> ComputePipeline::CreateUninitialized( | |
| Device* device, | |
| const ComputePipelineDescriptor* descriptor) { | |
| return AcquireRef(new ComputePipeline(device, descriptor)); | |
| } | |
| MaybeError ComputePipeline::Initialize() { | |
| Device* device = ToBackend(GetDevice()); | |
| uint32_t compileFlags = 0; | |
| if (!device->IsToggleEnabled(Toggle::UseDXC) && | |
| !device->IsToggleEnabled(Toggle::FxcOptimizations)) { | |
| compileFlags |= D3DCOMPILE_OPTIMIZATION_LEVEL0; | |
| } | |
| if (device->IsToggleEnabled(Toggle::EmitHLSLDebugSymbols)) { | |
| compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; | |
| } | |
| // SPRIV-cross does matrix multiplication expecting row major matrices | |
| compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; | |
| const ProgrammableStage& computeStage = GetStage(SingleShaderStage::Compute); | |
| ShaderModule* module = ToBackend(computeStage.module.Get()); | |
| D3D12_COMPUTE_PIPELINE_STATE_DESC d3dDesc = {}; | |
| d3dDesc.pRootSignature = ToBackend(GetLayout())->GetRootSignature(); | |
| // TODO(dawn:549): Compile shader everytime before we implement compiled shader cache | |
| CompiledShader compiledShader; | |
| DAWN_TRY_ASSIGN(compiledShader, module->Compile(computeStage, SingleShaderStage::Compute, | |
| ToBackend(GetLayout()), compileFlags)); | |
| d3dDesc.CS = compiledShader.GetD3D12ShaderBytecode(); | |
| StreamIn(&mCacheKey, d3dDesc, ToBackend(GetLayout())->GetRootSignatureBlob()); | |
| // Try to see if we have anything in the blob cache. | |
| Blob blob = device->LoadCachedBlob(GetCacheKey()); | |
| const bool cacheHit = !blob.Empty(); | |
| if (cacheHit) { | |
| // Cache hits, attach cached blob to descriptor. | |
| d3dDesc.CachedPSO.pCachedBlob = blob.Data(); | |
| d3dDesc.CachedPSO.CachedBlobSizeInBytes = blob.Size(); | |
| } | |
| auto* d3d12Device = device->GetD3D12Device(); | |
| DAWN_TRY(CheckHRESULT( | |
| d3d12Device->CreateComputePipelineState(&d3dDesc, IID_PPV_ARGS(&mPipelineState)), | |
| "D3D12 creating pipeline state")); | |
| if (!cacheHit) { | |
| // Cache misses, need to get pipeline cached blob and store. | |
| ComPtr<ID3DBlob> d3dBlob; | |
| DAWN_TRY(CheckHRESULT(GetPipelineState()->GetCachedBlob(&d3dBlob), | |
| "D3D12 compute pipeline state get cached blob")); | |
| device->StoreCachedBlob(GetCacheKey(), CreateBlob(std::move(d3dBlob))); | |
| } | |
| SetLabelImpl(); | |
| return {}; | |
| } | |
| ComputePipeline::~ComputePipeline() = default; | |
| void ComputePipeline::DestroyImpl() { | |
| ComputePipelineBase::DestroyImpl(); | |
| ToBackend(GetDevice())->ReferenceUntilUnused(mPipelineState); | |
| } | |
| ID3D12PipelineState* ComputePipeline::GetPipelineState() const { | |
| return mPipelineState.Get(); | |
| } | |
| void ComputePipeline::SetLabelImpl() { | |
| SetDebugName(ToBackend(GetDevice()), GetPipelineState(), "Dawn_ComputePipeline", GetLabel()); | |
| } | |
| void ComputePipeline::InitializeAsync(Ref<ComputePipelineBase> computePipeline, | |
| WGPUCreateComputePipelineAsyncCallback callback, | |
| void* userdata) { | |
| std::unique_ptr<CreateComputePipelineAsyncTask> asyncTask = | |
| std::make_unique<CreateComputePipelineAsyncTask>(std::move(computePipeline), callback, | |
| userdata); | |
| CreateComputePipelineAsyncTask::RunAsync(std::move(asyncTask)); | |
| } | |
| bool ComputePipeline::UsesNumWorkgroups() const { | |
| return GetStage(SingleShaderStage::Compute).metadata->usesNumWorkgroups; | |
| } | |
| ComPtr<ID3D12CommandSignature> ComputePipeline::GetDispatchIndirectCommandSignature() { | |
| if (UsesNumWorkgroups()) { | |
| return ToBackend(GetLayout())->GetDispatchIndirectCommandSignatureWithNumWorkgroups(); | |
| } | |
| return ToBackend(GetDevice())->GetDispatchIndirectSignature(); | |
| } | |
| } // namespace dawn::native::d3d12 |