| // Copyright 2022 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef INCLUDE_WEBGPU_WEBGPU_GLFW_H_ |
| #define INCLUDE_WEBGPU_WEBGPU_GLFW_H_ |
| |
| #include <memory> |
| |
| #include "webgpu/webgpu_cpp.h" |
| |
| #if defined(WGPU_GLFW_SHARED_LIBRARY) |
| #if defined(_WIN32) |
| #if defined(WGPU_GLFW_IMPLEMENTATION) |
| #define WGPU_GLFW_EXPORT __declspec(dllexport) |
| #else |
| #define WGPU_GLFW_EXPORT __declspec(dllimport) |
| #endif |
| #else // defined(_WIN32) |
| #if defined(WGPU_GLFW_IMPLEMENTATION) |
| #define WGPU_GLFW_EXPORT __attribute__((visibility("default"))) |
| #else |
| #define WGPU_GLFW_EXPORT |
| #endif |
| #endif // defined(_WIN32) |
| #else // defined(WGPU_GLFW_SHARED_LIBRARY) |
| #define WGPU_GLFW_EXPORT |
| #endif // defined(WGPU_GLFW_SHARED_LIBRARY) |
| |
| struct GLFWwindow; |
| |
| namespace wgpu::glfw { |
| |
| // Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and |
| // calls `instance.CreateSurface` with the correct descriptor for this window. |
| // Returns a null wgpu::Surface on failure. |
| WGPU_GLFW_EXPORT wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance, |
| GLFWwindow* window); |
| |
| // Use for testing only. Does everything that CreateSurfaceForWindow does except the call to |
| // CreateSurface. Useful to be able to modify the descriptor for testing, or when trying to |
| // avoid using the global proc table. |
| WGPU_GLFW_EXPORT std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptor( |
| GLFWwindow* window); |
| |
| } // namespace wgpu::glfw |
| |
| #endif // INCLUDE_WEBGPU_WEBGPU_GLFW_H_ |