commit | 7edef20bdde3da4ce6bbb4ce355c3683d7be9eaa | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Sep 08 23:03:28 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 08 23:03:28 2022 +0000 |
tree | c3a0897958e5ac764ed99c160e0b98811c3e3182 | |
parent | 0d7cd27fd349302c74bde0dfd5e6602817bddf71 [diff] |
Add AHardwareBuffer support Initial pass at adding AHardwareBufferSupport so that Dawn can display content on Android. Confirmed that this will allow many WebGPU pages to render when paired with https://chromium-review.googlesource.com/c/chromium/src/+/3877262 Bug: dawn:286 Change-Id: I627fa2ab71f85bd3cb7ea21b0588dbd2089cdf5f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101460 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.