blob: 71175a858f98b4637f70ed8b02c7e29d4a9f241c [file] [log] [blame] [edit]
struct VertexInputs {
@builtin(vertex_index)
vertex_index : u32,
@builtin(instance_index)
instance_index : u32,
}
@vertex
fn main(inputs : VertexInputs) -> @builtin(position) vec4<f32> {
let foo : u32 = (inputs.vertex_index + inputs.instance_index);
return vec4<f32>();
}