Sign in
dawn
/
dawn
/
refs/heads/chromium/5295
/
.
/
test
/
tint
/
expressions
/
type_conv
/
mat2x2
/
literal
/
f16-f32.wgsl.expected.glsl
blob: 325024f7673b9fba2943d67c924ce6ffa5955d5b [
file
] [
log
] [
blame
] [
edit
]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
mat2 u
=
mat2
(
vec2
(
1.0f
,
2.0f
),
vec2
(
3.0f
,
4.0f
));