commit | 6ab02659de463f93a0e723845455bf06d00bb683 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Thu Sep 15 17:22:25 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 15 17:22:25 2022 +0000 |
tree | 2d29dab34026bb9764d12bbdc5d13d1987f5dd0c | |
parent | ee1996ba9ebe521108d3ca5b41b8037f46ec0808 [diff] |
tint/spirv-reader: add support for GLSLstd450MatrixInverse Bug: tint:1670 Change-Id: I2faaec03117a00f55624c9a51419eb79cc6da40f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102261 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Arman Uguray <armansito@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.