commit | 90b29e500a3ee0310c4f0df18eda68a2803fb2ac | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat Sep 17 01:47:59 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Sep 17 01:47:59 2022 +0000 |
tree | ce91bdc9cfec08573f62d51866acf5b239db96bf | |
parent | 84b43d61fa37b216e99f290e636d6dae7520c522 [diff] |
tint/transform/std140: Correctly handle nested / bare matrices Fixed tint:1673 Fixed tint:1674 Change-Id: Ifa5d2a69131cc1e4679d4d43143f857c7ba46dbd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102640 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.