#version 310 es | |
struct InnerS { | |
int v; | |
}; | |
struct S1 { | |
InnerS s2; | |
}; | |
struct OuterS { | |
S1 a1[8]; | |
}; | |
layout(binding = 4, std140) uniform Uniforms_ubo { | |
uint i; | |
uint pad; | |
uint pad_1; | |
uint pad_2; | |
} uniforms; | |
void tint_symbol() { | |
InnerS v = InnerS(0); | |
OuterS s1 = OuterS(S1[8](S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)))); | |
s1.a1[uniforms.i].s2 = v; | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |