commit | ef6696089d5ccffdadc7cf1d4c667111231dc071 | [log] [tgz] |
---|---|---|
author | Yunchao He <yunchao.he@intel.com> | Fri Sep 23 16:03:37 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 23 16:03:37 2022 +0000 |
tree | bc0aca99614ee358ffe142af804a1b30c135db5a | |
parent | 05e7332ac8f7a80ec987efec5d24d083090be7d1 [diff] |
D3D12 Intel: change the driver version for array texture corruption issue The previous driver version I got from Intel driver team is not correct. That driver does contain the fix but it is not the first version with the fix. Bug: dawn:949, dawn:1507 Change-Id: I0044a181e4266b50f77734bbbf9cc8755a8334d9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103502 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.