commit | a1c8527f6c3b9bb96190bfd7588db2d8d3bb4abf | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Oct 06 20:58:46 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 06 20:58:46 2022 +0000 |
tree | 90a19407d5e8416d14b3a962f2290ef115babb10 | |
parent | 933eb5159e7e09d1c25c8c87d95d3b4e30fdb365 [diff] |
tint/sem: Add Type::HoldsAbstract() Tells you if there's an abstract numeric somewhere in the type. Change-Id: I0573be9e57ec48f2fa63c46944214e7f5be7d67c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104823 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.