commit | d6daefc3798532cdd31cbcc9d006e41dc0ca43ce | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Oct 12 19:13:38 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 12 19:13:38 2022 +0000 |
tree | 72a006174967beeb7b822c6030e7388e11fbb51b | |
parent | 9f513ca541b74f2a3d41b68ee40419b3b509d445 [diff] |
wgsl: Print abstract-floats with full precision. Change-Id: Ie95547f065b896983b90ffd5455538fdd843b81a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104824 Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.