| #version 310 es | |
| #extension GL_AMD_gpu_shader_half_float : require | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void unused_entry_point() { | |
| return; | |
| } | |
| void f() { | |
| f16mat4x2 v = f16mat4x2(f16vec2(0.0hf), f16vec2(0.0hf), f16vec2(0.0hf), f16vec2(0.0hf)); | |
| } | |