| struct In { | 
 |   float none; | 
 |   float flat; | 
 |   float perspective_center; | 
 |   float perspective_centroid; | 
 |   float perspective_sample; | 
 |   float linear_center; | 
 |   float linear_centroid; | 
 |   float linear_sample; | 
 | }; | 
 | struct tint_symbol_2 { | 
 |   float none : TEXCOORD0; | 
 |   nointerpolation float flat : TEXCOORD1; | 
 |   linear float perspective_center : TEXCOORD2; | 
 |   linear centroid float perspective_centroid : TEXCOORD3; | 
 |   linear sample float perspective_sample : TEXCOORD4; | 
 |   noperspective float linear_center : TEXCOORD5; | 
 |   noperspective centroid float linear_centroid : TEXCOORD6; | 
 |   noperspective sample float linear_sample : TEXCOORD7; | 
 | }; | 
 |  | 
 | void main_inner(In tint_symbol) { | 
 | } | 
 |  | 
 | void main(tint_symbol_2 tint_symbol_1) { | 
 |   const In tint_symbol_3 = {tint_symbol_1.none, tint_symbol_1.flat, tint_symbol_1.perspective_center, tint_symbol_1.perspective_centroid, tint_symbol_1.perspective_sample, tint_symbol_1.linear_center, tint_symbol_1.linear_centroid, tint_symbol_1.linear_sample}; | 
 |   main_inner(tint_symbol_3); | 
 |   return; | 
 | } |