commit | 96a0bd5bdf7c151fa5b8c796461ee6ec25263ffe | [log] [tgz] |
---|---|---|
author | Yan,Shaobo <shaobo.yan@intel.com> | Mon Oct 24 04:19:43 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 24 04:19:43 2022 +0000 |
tree | 7aedf607601d7eb9dd9589078bf57411e06f3838 | |
parent | 2ec403848338d2b541ca6c36b4686ba167fa9539 [diff] |
Add visibleRect to ExternalTextureDescriptor Add visibleRect in ExternalTextureDescriptor to create ExternalTexture. This helps ExternalTexture present the content correctly if needed. Bug: chromium:1361363 Change-Id: I54b1912305080943babd7558ef40bca8528c932c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106181 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Shaobo Yan <shaobo.yan@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.