blob: 36cce9d3c5c351ac85847d3cc813ab7f4622260f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float3 Bad(uint index, float3 rd) {
float3 normal = float3(0.0f);
normal[index] = -(sign(rd[index]));
return normalize(normal);
}
struct S {
/* 0x0000 */ packed_float3 v;
/* 0x000c */ uint i;
};
void tint_symbol_inner(uint idx, device S* const tint_symbol_2) {
float3 const tint_symbol_1 = Bad((*(tint_symbol_2)).i, float3((*(tint_symbol_2)).v));
(*(tint_symbol_2)).v = tint_symbol_1;
}
kernel void tint_symbol(device S* tint_symbol_3 [[buffer(0)]], uint idx [[thread_index_in_threadgroup]]) {
tint_symbol_inner(idx, tint_symbol_3);
return;
}