commit | 2048d4f6efa4598bc38e64a2574ee65a50563312 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Fri Oct 28 15:58:38 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 28 15:58:38 2022 +0000 |
tree | f55e5a921ecf642e91bcbad82c312ea851e1f12b | |
parent | c303bdf70523040c0425ab3166cb8fac6df5dcc3 [diff] |
tint: fix identity initializer of vec from vec of abstract not remaining abstract For "vec3(vec3<T>) -> vec3<T>", this CL makes T also include abstract int and float (all scalars). Bug: tint:1731 Change-Id: I776c7ba6872c3d680982dbec6b0970389e720611 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107540 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.