blob: 0f1280477fdbbfdf5dc4c0c4330461f7ba876746 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_3d<f32>;
fn textureLoad_1f2016() {
var res : vec4<f32> = textureLoad(arg_0, vec3<i32>(1i), 1i);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_1f2016();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_1f2016();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_1f2016();
}