blob: 016d7b3d355f1f0b21be2294b14cde4bbd7ce486 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_multisampled_2d;
fn textureLoad_4db25c() {
var res : f32 = textureLoad(arg_0, vec2<u32>(1u), 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_4db25c();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_4db25c();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_4db25c();
}