blob: e0ac92cfbd07ca484537d4e62c37b1d5b37a276e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_multisampled_2d<f32>;
fn textureLoad_b75d4a() {
var res : vec4<f32> = textureLoad(arg_0, vec2<i32>(1i), 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_b75d4a();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_b75d4a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_b75d4a();
}