blob: d937f89ec19655f337ee1936c01a28f48924042f [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp sampler2DArray arg_0_arg_1;
void textureSample_193203() {
vec4 res = textureOffset(arg_0_arg_1, vec3(vec2(1.0f), float(1u)), ivec2(1));
}
void fragment_main() {
textureSample_193203();
}
void main() {
fragment_main();
return;
}