blob: f84b20c0e92ef3b94bfeeafd98bf76bf47b62fc8 [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp sampler3D arg_0_arg_1;
void textureSample_2149ec() {
vec4 res = textureOffset(arg_0_arg_1, vec3(1.0f), ivec3(1));
}
void fragment_main() {
textureSample_2149ec();
}
void main() {
fragment_main();
return;
}