blob: d2c3fdf6ff3c3138c99f949f4a7a94302d5ec664 [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp sampler2D arg_0_arg_1;
void textureSample_85c4ba() {
vec4 res = textureOffset(arg_0_arg_1, vec2(1.0f), ivec2(1));
}
void fragment_main() {
textureSample_85c4ba();
}
void main() {
fragment_main();
return;
}