blob: ee550b4f18532f80d5f1d3f5e3b56963e023512d [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp samplerCube arg_0_arg_1;
void textureSampleBias_53b9f7() {
vec4 res = texture(arg_0_arg_1, vec3(1.0f), 1.0f);
}
void fragment_main() {
textureSampleBias_53b9f7();
}
void main() {
fragment_main();
return;
}