blob: 5e297e05c16b4b1b6500da8ffa183b5bbea748a6 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_a161cf() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(1.0f), 1.0f, vec2<i32>(1i));
}
@fragment
fn fragment_main() {
textureSampleBias_a161cf();
}