blob: 10e652a38be08f7a74567ac82a70bf738cbc29fc [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba16sint, write>;
fn textureStore_1f1ef8() {
textureStore(arg_0, vec2<i32>(1i), 1u, vec4<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_1f1ef8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_1f1ef8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_1f1ef8();
}