blob: e0a6d6f474baa240b57ed0bcbe245be94a2ae4bd [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32uint, write>;
fn textureStore_2383fc() {
textureStore(arg_0, vec2<u32>(1u), 1i, vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_2383fc();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_2383fc();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_2383fc();
}