blob: c4d6c0089530d2f3d760ad3f535f6a974cc6eb78 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba8unorm, write>;
fn textureStore_258ab0() {
textureStore(arg_0, vec2<u32>(1u), 1i, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_258ab0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_258ab0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_258ab0();
}