blob: ed36fbe25ff168d02e3b2b16e8de56c8a0c3fa7a [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32float, write>;
fn textureStore_4288fc() {
textureStore(arg_0, vec3<u32>(1u), vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_4288fc();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_4288fc();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_4288fc();
}