blob: eec1af1db1da76ebc89e8a710a27eca1e0f32b8c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba16sint, write>;
fn textureStore_b76ff3() {
textureStore(arg_0, vec2<u32>(1u), vec4<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_b76ff3();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_b76ff3();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_b76ff3();
}