blob: db59747f05eed1bda7e43b510f4a1ddb86bc178b [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba32uint, write>;
fn textureStore_d26166() {
textureStore(arg_0, 1u, vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_d26166();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_d26166();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_d26166();
}