blob: 0ba10b3573c72bc80969e47800372bbe6b25509b [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba8unorm, write>;
fn textureStore_e7c6d8() {
textureStore(arg_0, 1u, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_e7c6d8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_e7c6d8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_e7c6d8();
}