blob: 0b3dd17efce7bd75aa0184707e2a5911754ff788 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32sint, write>;
fn textureStore_eb78b9() {
textureStore(arg_0, vec3<i32>(1i), vec4<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_eb78b9();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_eb78b9();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_eb78b9();
}