blob: 209f2698a8bee2470230716d5a4887c875946a98 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_85c4ba() {
var arg_2 = vec2<f32>(1.0f);
const arg_3 = vec2<i32>(1i);
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2, arg_3);
}
@fragment
fn fragment_main() {
textureSample_85c4ba();
}