blob: b5c02ef10cc6a5a788509874c744a4c5b437c085 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_c2f4e8() {
var arg_2 = vec3<f32>(1.0f);
var arg_3 = 1i;
var res : f32 = textureSample(arg_0, arg_1, arg_2, arg_3);
}
@fragment
fn fragment_main() {
textureSample_c2f4e8();
}