blob: b8c2a9600a4a8d76f79e683343692f4ffa71a25a [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_f3b2c8() {
var arg_2 = vec2<f32>(1.0f);
var arg_3 = 1u;
const arg_4 = vec2<i32>(1i);
var res : f32 = textureSampleLevel(arg_0, arg_1, arg_2, arg_3, arg_4);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_f3b2c8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_f3b2c8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_f3b2c8();
}