blob: cc9fc8a32f29840f42f8a2a0ca170e930b8f3c9c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba32sint, write>;
fn textureStore_30b0b0() {
var arg_1 = vec2<i32>(1i);
var arg_2 = 1u;
var arg_3 = vec4<i32>(1i);
textureStore(arg_0, arg_1, arg_2, arg_3);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_30b0b0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_30b0b0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_30b0b0();
}