| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "src/dawn/node/binding/GPURenderBundleEncoder.h" | |
| #include <utility> | |
| #include "src/dawn/node/binding/Converter.h" | |
| #include "src/dawn/node/binding/GPUBindGroup.h" | |
| #include "src/dawn/node/binding/GPUBuffer.h" | |
| #include "src/dawn/node/binding/GPURenderBundle.h" | |
| #include "src/dawn/node/binding/GPURenderPipeline.h" | |
| #include "src/dawn/node/utils/Debug.h" | |
| namespace wgpu::binding { | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // wgpu::bindings::GPURenderBundleEncoder | |
| //////////////////////////////////////////////////////////////////////////////// | |
| GPURenderBundleEncoder::GPURenderBundleEncoder(wgpu::RenderBundleEncoder enc) | |
| : enc_(std::move(enc)) {} | |
| interop::Interface<interop::GPURenderBundle> GPURenderBundleEncoder::finish( | |
| Napi::Env env, | |
| interop::GPURenderBundleDescriptor descriptor) { | |
| wgpu::RenderBundleDescriptor desc{}; | |
| return interop::GPURenderBundle::Create<GPURenderBundle>(env, enc_.Finish(&desc)); | |
| } | |
| void GPURenderBundleEncoder::setBindGroup( | |
| Napi::Env env, | |
| interop::GPUIndex32 index, | |
| interop::Interface<interop::GPUBindGroup> bindGroup, | |
| std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) { | |
| Converter conv(env); | |
| wgpu::BindGroup bg{}; | |
| uint32_t* offsets = nullptr; | |
| uint32_t num_offsets = 0; | |
| if (!conv(bg, bindGroup) || !conv(offsets, num_offsets, dynamicOffsets)) { | |
| return; | |
| } | |
| enc_.SetBindGroup(index, bg, num_offsets, offsets); | |
| } | |
| void GPURenderBundleEncoder::setBindGroup(Napi::Env env, | |
| interop::GPUIndex32 index, | |
| interop::Interface<interop::GPUBindGroup> bindGroup, | |
| interop::Uint32Array dynamicOffsetsData, | |
| interop::GPUSize64 dynamicOffsetsDataStart, | |
| interop::GPUSize32 dynamicOffsetsDataLength) { | |
| Converter conv(env); | |
| wgpu::BindGroup bg{}; | |
| if (!conv(bg, bindGroup)) { | |
| return; | |
| } | |
| enc_.SetBindGroup(index, bg, dynamicOffsetsDataLength, | |
| dynamicOffsetsData.Data() + dynamicOffsetsDataStart); | |
| } | |
| void GPURenderBundleEncoder::pushDebugGroup(Napi::Env, std::string groupLabel) { | |
| enc_.PushDebugGroup(groupLabel.c_str()); | |
| } | |
| void GPURenderBundleEncoder::popDebugGroup(Napi::Env) { | |
| enc_.PopDebugGroup(); | |
| } | |
| void GPURenderBundleEncoder::insertDebugMarker(Napi::Env, std::string markerLabel) { | |
| enc_.InsertDebugMarker(markerLabel.c_str()); | |
| } | |
| void GPURenderBundleEncoder::setPipeline(Napi::Env env, | |
| interop::Interface<interop::GPURenderPipeline> pipeline) { | |
| Converter conv(env); | |
| wgpu::RenderPipeline p{}; | |
| if (!conv(p, pipeline)) { | |
| return; | |
| } | |
| enc_.SetPipeline(p); | |
| } | |
| void GPURenderBundleEncoder::setIndexBuffer(Napi::Env env, | |
| interop::Interface<interop::GPUBuffer> buffer, | |
| interop::GPUIndexFormat indexFormat, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| wgpu::IndexFormat f{}; | |
| uint64_t o = 0; | |
| uint64_t s = wgpu::kWholeSize; | |
| if (!conv(b, buffer) || // | |
| !conv(f, indexFormat) || // | |
| !conv(o, offset) || // | |
| !conv(s, size)) { | |
| return; | |
| } | |
| enc_.SetIndexBuffer(b, f, o, s); | |
| } | |
| void GPURenderBundleEncoder::setVertexBuffer(Napi::Env env, | |
| interop::GPUIndex32 slot, | |
| interop::Interface<interop::GPUBuffer> buffer, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| uint64_t s = wgpu::kWholeSize; | |
| if (!conv(b, buffer) || !conv(s, size)) { | |
| return; | |
| } | |
| enc_.SetVertexBuffer(slot, b, offset, s); | |
| } | |
| void GPURenderBundleEncoder::draw(Napi::Env env, | |
| interop::GPUSize32 vertexCount, | |
| interop::GPUSize32 instanceCount, | |
| interop::GPUSize32 firstVertex, | |
| interop::GPUSize32 firstInstance) { | |
| enc_.Draw(vertexCount, instanceCount, firstVertex, firstInstance); | |
| } | |
| void GPURenderBundleEncoder::drawIndexed(Napi::Env env, | |
| interop::GPUSize32 indexCount, | |
| interop::GPUSize32 instanceCount, | |
| interop::GPUSize32 firstIndex, | |
| interop::GPUSignedOffset32 baseVertex, | |
| interop::GPUSize32 firstInstance) { | |
| enc_.DrawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance); | |
| } | |
| void GPURenderBundleEncoder::drawIndirect(Napi::Env env, | |
| interop::Interface<interop::GPUBuffer> indirectBuffer, | |
| interop::GPUSize64 indirectOffset) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| uint64_t o = 0; | |
| if (!conv(b, indirectBuffer) || // | |
| !conv(o, indirectOffset)) { | |
| return; | |
| } | |
| enc_.DrawIndirect(b, o); | |
| } | |
| void GPURenderBundleEncoder::drawIndexedIndirect( | |
| Napi::Env env, | |
| interop::Interface<interop::GPUBuffer> indirectBuffer, | |
| interop::GPUSize64 indirectOffset) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| uint64_t o = 0; | |
| if (!conv(b, indirectBuffer) || // | |
| !conv(o, indirectOffset)) { | |
| return; | |
| } | |
| enc_.DrawIndexedIndirect(b, o); | |
| } | |
| std::string GPURenderBundleEncoder::getLabel(Napi::Env) { | |
| UNIMPLEMENTED(); | |
| } | |
| void GPURenderBundleEncoder::setLabel(Napi::Env, std::string value) { | |
| UNIMPLEMENTED(); | |
| } | |
| } // namespace wgpu::binding |