| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/opengl/QueueGL.h" |
| |
| #include "dawn/native/opengl/BufferGL.h" |
| #include "dawn/native/opengl/CommandBufferGL.h" |
| #include "dawn/native/opengl/DeviceGL.h" |
| #include "dawn/native/opengl/TextureGL.h" |
| #include "dawn/platform/DawnPlatform.h" |
| #include "dawn/platform/tracing/TraceEvent.h" |
| |
| namespace dawn::native::opengl { |
| |
| Queue::Queue(Device* device, const QueueDescriptor* descriptor) : QueueBase(device, descriptor) {} |
| |
| MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) { |
| Device* device = ToBackend(GetDevice()); |
| |
| TRACE_EVENT_BEGIN0(GetDevice()->GetPlatform(), Recording, "CommandBufferGL::Execute"); |
| for (uint32_t i = 0; i < commandCount; ++i) { |
| DAWN_TRY(ToBackend(commands[i])->Execute()); |
| } |
| TRACE_EVENT_END0(GetDevice()->GetPlatform(), Recording, "CommandBufferGL::Execute"); |
| |
| device->SubmitFenceSync(); |
| return {}; |
| } |
| |
| MaybeError Queue::WriteBufferImpl(BufferBase* buffer, |
| uint64_t bufferOffset, |
| const void* data, |
| size_t size) { |
| const OpenGLFunctions& gl = ToBackend(GetDevice())->GetGL(); |
| |
| ToBackend(buffer)->EnsureDataInitializedAsDestination(bufferOffset, size); |
| |
| gl.BindBuffer(GL_ARRAY_BUFFER, ToBackend(buffer)->GetHandle()); |
| gl.BufferSubData(GL_ARRAY_BUFFER, bufferOffset, size, data); |
| return {}; |
| } |
| |
| MaybeError Queue::WriteTextureImpl(const ImageCopyTexture& destination, |
| const void* data, |
| const TextureDataLayout& dataLayout, |
| const Extent3D& writeSizePixel) { |
| DAWN_INVALID_IF(destination.aspect == wgpu::TextureAspect::StencilOnly, |
| "Writes to stencil textures unsupported on the OpenGL backend."); |
| |
| TextureCopy textureCopy; |
| textureCopy.texture = destination.texture; |
| textureCopy.mipLevel = destination.mipLevel; |
| textureCopy.origin = destination.origin; |
| textureCopy.aspect = SelectFormatAspects(destination.texture->GetFormat(), destination.aspect); |
| |
| SubresourceRange range = GetSubresourcesAffectedByCopy(textureCopy, writeSizePixel); |
| if (IsCompleteSubresourceCopiedTo(destination.texture, writeSizePixel, destination.mipLevel)) { |
| destination.texture->SetIsSubresourceContentInitialized(true, range); |
| } else { |
| ToBackend(destination.texture)->EnsureSubresourceContentInitialized(range); |
| } |
| DoTexSubImage(ToBackend(GetDevice())->GetGL(), textureCopy, data, dataLayout, writeSizePixel); |
| ToBackend(destination.texture)->Touch(); |
| return {}; |
| } |
| |
| } // namespace dawn::native::opengl |