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dawn
/
dawn
/
refs/heads/chromium/5423
/
.
/
test
/
tint
/
buffer
/
uniform
/
std140
/
struct
/
mat4x2
/
to_builtin.wgsl
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struct
S
{
before
:
i32
,
m
:
mat4x2
<f32>
,
after
:
i32
,
}
@group
(
0
)
@binding
(
0
)
var
<uniform>
u
:
array
<
S
,
4
>;
@compute
@workgroup_size
(
1
)
fn f
()
{
let
t
=
transpose
(
u
[
2
].
m
);
let
l
=
length
(
u
[
0
].
m
[
1
].
yx
);
let
a
=
abs
(
u
[
0
].
m
[
1
].
yx
.
x
);
}