| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include <string> | |
| #include <tuple> | |
| #include <utility> | |
| #include <vector> | |
| #include "dawn/dawn_proc.h" | |
| #include "src/dawn/node/binding/Flags.h" | |
| #include "src/dawn/node/binding/GPU.h" | |
| #include "tint/tint.h" | |
| namespace { | |
| Napi::Value CreateGPU(const Napi::CallbackInfo& info) { | |
| const auto& env = info.Env(); | |
| std::tuple<std::vector<std::string>> args; | |
| auto res = wgpu::interop::FromJS(info, args); | |
| if (res != wgpu::interop::Success) { | |
| Napi::Error::New(env, res.error).ThrowAsJavaScriptException(); | |
| return env.Undefined(); | |
| } | |
| wgpu::binding::Flags flags; | |
| // Parse out the key=value flags out of the input args array | |
| for (const auto& arg : std::get<0>(args)) { | |
| const size_t sep_index = arg.find("="); | |
| if (sep_index == std::string::npos) { | |
| Napi::Error::New(env, "Flags expected argument format is <key>=<value>") | |
| .ThrowAsJavaScriptException(); | |
| return env.Undefined(); | |
| } | |
| flags.Set(arg.substr(0, sep_index), arg.substr(sep_index + 1)); | |
| } | |
| // Construct a wgpu::interop::GPU interface, implemented by wgpu::bindings::GPU. | |
| return wgpu::interop::GPU::Create<wgpu::binding::GPU>(env, std::move(flags)); | |
| } | |
| } // namespace | |
| // Initialize() initializes the Dawn node module, registering all the WebGPU | |
| // types into the global object, and adding the 'create' function on the exported | |
| // object. | |
| Napi::Object Initialize(Napi::Env env, Napi::Object exports) { | |
| // Initialize Tint | |
| tint::Initialize(); | |
| // Set all the Dawn procedure function pointers. | |
| dawnProcSetProcs(&dawn::native::GetProcs()); | |
| // Register all the interop types | |
| wgpu::interop::Initialize(env); | |
| // Export function that creates and returns the wgpu::interop::GPU interface | |
| exports.Set(Napi::String::New(env, "create"), Napi::Function::New<CreateGPU>(env)); | |
| return exports; | |
| } | |
| NODE_API_MODULE(addon, Initialize) |