#version 310 es | |
precision mediump float; | |
layout(location = 0) out int value; | |
int main0() { | |
return 1; | |
} | |
void main() { | |
int inner_result = main0(); | |
value = inner_result; | |
return; | |
} | |
#version 310 es | |
precision mediump float; | |
layout(location = 1) out uint value; | |
uint main1() { | |
return 1u; | |
} | |
void main() { | |
uint inner_result = main1(); | |
value = inner_result; | |
return; | |
} | |
#version 310 es | |
precision mediump float; | |
layout(location = 2) out float value; | |
float main2() { | |
return 1.0f; | |
} | |
void main() { | |
float inner_result = main2(); | |
value = inner_result; | |
return; | |
} | |
#version 310 es | |
precision mediump float; | |
layout(location = 3) out vec4 value; | |
vec4 main3() { | |
return vec4(1.0f, 2.0f, 3.0f, 4.0f); | |
} | |
void main() { | |
vec4 inner_result = main3(); | |
value = inner_result; | |
return; | |
} |