| // Copyright 2020 The Tint Authors. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //     http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef SRC_TINT_AST_SAMPLED_TEXTURE_H_ | 
 | #define SRC_TINT_AST_SAMPLED_TEXTURE_H_ | 
 |  | 
 | #include <string> | 
 |  | 
 | #include "src/tint/ast/texture.h" | 
 |  | 
 | namespace tint::ast { | 
 |  | 
 | /// A sampled texture type. | 
 | class SampledTexture final : public Castable<SampledTexture, Texture> { | 
 |   public: | 
 |     /// Constructor | 
 |     /// @param pid the identifier of the program that owns this node | 
 |     /// @param nid the unique node identifier | 
 |     /// @param src the source of this node | 
 |     /// @param dim the dimensionality of the texture | 
 |     /// @param type the data type of the sampled texture | 
 |     SampledTexture(ProgramID pid, | 
 |                    NodeID nid, | 
 |                    const Source& src, | 
 |                    TextureDimension dim, | 
 |                    const Type* type); | 
 |     /// Move constructor | 
 |     SampledTexture(SampledTexture&&); | 
 |     ~SampledTexture() override; | 
 |  | 
 |     /// @param symbols the program's symbol table | 
 |     /// @returns the name for this type that closely resembles how it would be | 
 |     /// declared in WGSL. | 
 |     std::string FriendlyName(const SymbolTable& symbols) const override; | 
 |  | 
 |     /// Clones this type and all transitive types using the `CloneContext` `ctx`. | 
 |     /// @param ctx the clone context | 
 |     /// @return the newly cloned type | 
 |     const SampledTexture* Clone(CloneContext* ctx) const override; | 
 |  | 
 |     /// The subtype of the sampled texture | 
 |     const Type* const type; | 
 | }; | 
 |  | 
 | }  // namespace tint::ast | 
 |  | 
 | #endif  // SRC_TINT_AST_SAMPLED_TEXTURE_H_ |